Realms

The dimensional planes in which all things exist are called Realms. There are nine in total, one for each of the Aspects. The Realms are separated by a dimensional barrier, or Void, which contains the Realms and prevents anything from passing through to incompatible realities.

Each Realm is governed by a set of rules created by the reigning Aspect. These rules include the laws of physics and which elements are allowed to exist. Most Realms differ in their rules, and can be vastly different from each other. Should something pass from one Realm to another, for example, the rules might be so vastly different that they simply cease to exist. This is called incompatability, and is the primary reason for the existence of The Clockwork and the Void.

Creation
In the timeless expanse which existed before all things, a great war broke out between the Aspects which destroyed and destabilized their reality. In order to continue their existence, the nine Aspects formed The Machination, which split their reality into nine layers. Each Aspect would watch over their own Realm and shape it to their desires, and would not be allowed to influence the other Realms.

At the heart of the Machination, the Aspects formed The Clockwork. This was to be a machine which maintained the balance between the realms. To watch over it, a tenth Aspect was born, which currently slumbers inside The Clockwork only to be woken if the balance is broken.

The Orrery
The Realm of Oroxis, Aspect of Destruction. This Realm was birthed in chaos, and exists as a vast starscape with countless thriving worlds, logical physics and an abundance of Dark Matter.